Mirai's Miscellaneous Misadventures
M15 / assets.c
1
2
3
4#define _ 0,
5#define A 1,
6#define B 2,
7#define C 3,
8#define D 4,
9#define E 5,
10#define F 6,
11
12#include "font.c"
13#include "level.c"
14
15static struct mirai_rotating_image mirai_head =
16{
17 12, 11, 0,
18 {
19 {6, 1, {0xE6}},
20 {8, 1, {0xE6}},
21 {10, 1, {0xE6}},
22 {12, 1, {0xE6}},
23 {12, 1, {0xE6}},
24 {12, 1, {0xE6}},
25 {12, 1, {0xE6}},
26 {12, 1, {0xE6}},
27 {12, 1, {0xE6}},
28 {10, 1, {0xE6}},
29 {8, 1, {0xE6}},
30 {6, 1, {0xE6}},
31 },
32};
33
34static struct mirai_rotating_image mirai_torso =
35{
36 12, 10, 0,
37 {
38 {6, 1, {0xE6}},
39 {8, 1, {0xE6}},
40 {10, 1, {0xE6}},
41 {10, 1, {0xE6}},
42 {10, 1, {0xE6}},
43 {10, 1, {0xE6}},
44 {10, 1, {0xE6}},
45 {10, 1, {0xE6}},
46 {10, 1, {0xE6}},
47 {10, 1, {0xE6}},
48 {10, 1, {0xE6}},
49 {10, 1, {0xE6}},
50 {10, 1, {0xE6}},
51 {8, 1, {0xE6}},
52 {6, 1, {0xE6}},
53 },
54};
55
56static struct mirai_rotating_image mirai_arm =
57{
58 12, 2, 0,
59 {
60 {2, 1, {0xE6}},
61 {4, 1, {0xE6}},
62 {4, 1, {0xE6}},
63 {4, 1, {0xE6}},
64 {4, 1, {0xE6}},
65 {4, 1, {0xE6}},
66 {4, 1, {0xE6}},
67 {4, 1, {0xE6}},
68 {4, 1, {0xE6}},
69 {4, 1, {0xE6}},
70 {4, 1, {0xE6}},
71 {2, 1, {0xE6}},
72 },
73};
74
75static struct mirai_rotating_image mirai_leg =
76{
77 12, 0, 0,
78 {
79 {2, 1, {0xE6}},
80 {4, 1, {0xE6}},
81 {4, 1, {0xE6}},
82 {4, 1, {0xE6}},
83 {4, 1, {0xE6}},
84 {4, 1, {0xE6}},
85 {4, 1, {0xE6}},
86 {4, 1, {0xE6}},
87 {4, 1, {0xE6}},
88 {4, 1, {0xE6}},
89 {4, 1, {0xE6}},
90 {2, 1, {0xE6}},
91 },
92};
93
94#include "characters/crimson-squad.c"
95#include "characters/hebijo.c"