Mirai's Miscellaneous Misadventures
M35 / models / all.c
#include <mimimi/models.h>
#include <mimimi/characters.h>
static struct mimimi_layer mimimi_head_value =
{
0, 11, 0, 12, 32, 12,
{
{6, 6, 1, {0xF9}},
{8, 8, 1, {0xF9}},
{10, 10, 1, {0xF9}},
{12, 12, 1, {0xF9}},
{12, 12, 1, {0xF9}},
{12, 12, 1, {0xF9}},
{12, 12, 1, {0xF9}},
{12, 12, 1, {0xF9}},
{12, 12, 1, {0xF9}},
{10, 10, 1, {0xF9}},
{8, 8, 1, {0xF9}},
{6, 6, 1, {0xF9}},
},
};
static struct mimimi_layer mimimi_torso_value =
{
0, 23, 0, 10, 32, 12,
{
{6, 4, 1, {0xF9}},
{8, 4, 1, {0xF9}},
{10, 6, 1, {0xF9}},
{10, 6, 1, {0xF9}},
{10, 6, 1, {0xF9}},
{10, 6, 1, {0xF9}},
{10, 6, 1, {0xF9}},
{10, 6, 1, {0xF9}},
{10, 6, 1, {0xF9}},
{10, 6, 1, {0xF9}},
{10, 6, 1, {0xF9}},
{10, 6, 1, {0xF9}},
{10, 6, 1, {0xF9}},
{8, 4, 1, {0xF9}},
{6, 4, 1, {0xF9}},
},
};
static struct mimimi_layer mimimi_left_arm_value =
{
0, -1, -4, 4, 224, 12,
{
{2, 2, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{2, 2, 1, {0xF9}},
},
};
static struct mimimi_layer mimimi_right_arm_value =
{
0, -1, 4, 4, 224, 12,
{
{2, 2, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{2, 2, 1, {0xF9}},
},
};
static struct mimimi_layer mimimi_left_leg_value =
{
0, -11, -3, 4, 32, 12,
{
{2, 2, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{2, 2, 1, {0xF9}},
},
};
static struct mimimi_layer mimimi_right_leg_value =
{
0, -11, 3, 4, 32, 12,
{
{2, 2, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{4, 4, 1, {0xF9}},
{2, 2, 1, {0xF9}},
},
};
#include "mango.c"
#include "pepper.c"