Mirai's Miscellaneous Misadventures
M51 / core / video.c
1
2
3
4#include <mimimi.h>
5
6void mimimi_video(struct mimimi_video *video, struct mimimi_engine *engine)
7{
8 int i;
9 for (i = 0 ; i < video->count ; i++)
10 video->textures[i] = (*engine->texture)(engine->data, video->images + i);
11}
12
13void mimimi_invalidate_video(struct mimimi_video *video, struct mimimi_engine *engine)
14{
15 int i;
16 for (i = 0 ; i < video->count ; i++)
17 (*engine->invalidate)(engine->data, video->textures[i]);
18}
19
20static void mimimi_video_set(struct mimimi_video_set *videos, struct mimimi_engine *engine)
21{
22 int i;
23 for (i = 0 ; i < videos->standing_video_count ; i++)
24 mimimi_video(videos->standing + i, engine);
25 mimimi_video(videos->knocked, engine);
26 mimimi_video(videos->falling, engine);
27 for (i = 0 ; i < videos->jumping_video_count ; i++)
28 mimimi_video(videos->jumping + i, engine);
29}
30
31static void mimimi_invalidate_video_set(struct mimimi_video_set *videos, struct mimimi_engine *engine)
32{
33 int i;
34 for (i = 0 ; i < videos->standing_video_count ; i++)
35 mimimi_invalidate_video(videos->standing + i, engine);
36 mimimi_invalidate_video(videos->knocked, engine);
37 mimimi_invalidate_video(videos->falling, engine);
38 for (i = 0 ; i < videos->jumping_video_count ; i++)
39 mimimi_invalidate_video(videos->jumping + i, engine);
40}
41
42void mimimi_prepare_appearance(struct mimimi_appearance *appearance, struct mimimi_engine *engine)
43{
44 mimimi_video_set(&appearance->left, engine);
45 mimimi_video_set(&appearance->right, engine);
46}
47
48void mimimi_invalidate_appearance(struct mimimi_appearance *appearance, struct mimimi_engine *engine)
49{
50 mimimi_invalidate_video_set(&appearance->left, engine);
51 mimimi_invalidate_video_set(&appearance->right, engine);
52}