Mirai's Miscellaneous Misadventures
M29 / include / mimimi / appearances.h
#ifndef MIMIMI_APPEARANCES_H
#define MIMIMI_APPEARANCES_H
struct mimimi_model;
struct mimimi_allocator;
struct mimimi_animation;
struct mimimi_video;
struct mimimi_engine;
struct mimimi_animation_set
{
int standing_animation_count;
struct mimimi_animation *standing;
struct mimimi_animation *knocked;
struct mimimi_animation *falling;
struct mimimi_animation *jumping;
};
struct mimimi_appearance
{
struct mimimi_animation_set left, right;
};
struct mimimi_video_set
{
int standing_video_count;
struct mimimi_video *standing;
struct mimimi_video *knocked;
struct mimimi_video *falling;
struct mimimi_video *jumping;
};
struct mimimi_video_appearance
{
struct mimimi_video_set left, right;
};
void mimimi_appearance(struct mimimi_appearance *appearance, struct mimimi_model *model, int x, int y, struct mimimi_allocator *allocator);
void mimimi_video_appearance(struct mimimi_video_appearance *video_appearance, struct mimimi_appearance *appearance, struct mimimi_engine *engine, struct mimimi_allocator *allocator);
void mimimi_invalidate_video_appearance(struct mimimi_video_appearance *appearance, struct mimimi_engine *engine);
void mimimi_deallocate_video_appearance(struct mimimi_video_appearance *appearance, struct mimimi_allocator *allocator);
void mimimi_finish_video_appearance(struct mimimi_video_appearance *appearance, struct mimimi_engine *engine, struct mimimi_allocator *allocator);
#endif