Mirai's Miscellaneous Misadventures
M3 / game.h
#ifndef MIRAI_GAME
#define MIRAI_GAME
struct mirai_game;
struct mirai_keys { unsigned char left:1, right:1; };
struct mirai_image { int width, height; unsigned short int *colors; };
struct mirai_engine
{
void *data;
void (*stamp)(void *data, int x, int y, struct mirai_image *image);
};
extern int mirai_game_size;
extern int mirai_width;
extern int mirai_height;
void mirai_start(struct mirai_game *game, struct mirai_engine *engine);
void mirai_step(struct mirai_game *game, struct mirai_keys keys);
#endif