Mirai's Miscellaneous Misadventures
M30 / include / mimimi / collisions.h
#ifndef MIMIMI_COLLISIONS_H
#define MIMIMI_COLLISIONS_H
struct mimimi_behavior;
struct mimimi_allocator;
struct mimimi_position;
struct mimimi_behavior *mimimi_collision(int count, struct mimimi_position **positions, int proximity, int height, int strength, int tolerance, struct mimimi_allocator *allocator);
#endif