Mirai's Miscellaneous Misadventures
M12 / engines / wasm.c
1#include "../game.h"
2
3void mirai_wasm_javascript_stamp(void *data, int x, int y, struct mirai_image *image);
4void mirai_wasm_stamp(void *data, int x, int y, struct mirai_image *image)
5{
6 mirai_wasm_javascript_stamp(data, x, y, image);
7}